NVIDIA announces the Tegra Note
TABLETS
By Jerry Hildenbrand | Sep 18 2013 | 9:00 am | 52 COMMENTS
Tegra Note
The Tegra Note will serve as the new reference tablet for the Tegra 4 platform
NVIDIA has taken the wraps off the Tegra Note this morning, making the device that's been slinking around various wireless certification sites official. Complete with a special processor supported stylus, the Note serves to be the reference platform for NVIDIA's partners to use and showcase the features that are built into NVIDIA's latest Tegra 4 SoC.
Manufactured by NVIDIA but sold through trusted partners around the world, the 7-inch, 1280x800 Tegra Note will retail for $199. It certainly look like you'll be getting your money's worth, and the list of features is impressive, even if the display resolution is a little disappointing. The note name implies stylus support, and NVIDIA is promising an uncompromised experience from their DirectStylus support. Other features include a powerful camera that will be capable of 100 fps recording for slow-motion playback.
In addition, the Tegra Note, which sports a 5MP rear camera, will launch with the Android version of SmugMug's Camera Awesome, one of the top camera apps from iOS. Accessory makers are also on-board, and NVIDIA suggest that we will see "accessories galore" including smart covers, special tips for the DirectStylus, and Bluetooth capabilities that turn the tablet into a game controller.
Maybe the best news, at least for people reading Android Central, is that NVIDIA will directly handle any and all updates for the tablet. Experience from having the Shield let's us know this is a good thing, as they have been quick to respond to issues and aren't afraid to roll out the OTAs.
Nvidia unveils Tegra K1 mobile chip
By Paul Ridden
January 6, 2014
Nvidia's new Tegra K1 chip features a quad-core CPU and a 192-core GPU
A year after introducing the world to the mighty Tegra 4 mobile chip, Nvidia has pulled back the CES curtain on a new member of the Tegra family. The company says that the Tegra K1, which boasts a quad-core CPU and a whopping 192-core GPU, should open the door to next-gen PC-class gaming on hand-held mobile devices.
The Tegra K1 is based on the same Kepler architecture found in the company's zippy GeForce GTX 780 Ti GPU, and will be available in two energy efficient, high performance flavors. The first makes use of a 32-bit quad core 4-Plus-1 ARM Cortex A15 CPU, and the second variety uses a 64-bit, Nvidia-designed custom Super Core CPU (codenamed Denver and built on the ARMv8 architecture).
Nvidia says that the new chip supports the latest PC-class gaming technologies, including DirectX 11, OpenGL 4.4 and tessellation, and should allow it to run powerful gaming engines like the Unreal Engine 4 from Epic Games.
Thanks to the 192 cores of the Kepler GPU, the Tegra K1 is claimed capable of delivering the same graphics features as consoles like the Xbox One and the PS4, and outperforming the likes of the Xbox 360 and PS3. It's also reported to be the first mobile processor to support the company's CUDA parallel computing platform, allowing games developers to release demanding, visually-rich titles for mobile devices.
The first devices featuring the 32-bit K1 are expected to hit the consumer space in the first half of this year, with 64-bit K1 devices following on later. Nvidia has also revealed that the automotive industry will be making use of a hardened version of the K1 (developed to withstand a wider temperature range and harsher operating conditions) to run applications like camera-based, advanced driver assistance systems or dashboard-mounted driver alertness monitoring systems.
Two things I miss on the shield are:
1) the keyboard dock so I can type in the in-game play with friends chat. (lol, the p in play almost didn't go through when typing, good thing I caught it)
2) the screen size, going from 10" to 5" is tough, think I need some 2x or 2.5x reading glasses just to play the game and get dizzy while moving around the house). Or when I hook it up to my 40" TV.
Got the shield last weekend.
I have a good bluetooth android keyboard, so that works, but your 2nd point is a bigger deal than I thought. The screen size is tough on the shooters. In MC4 I'm squinting for targets. In SGDZ, I can't see guys who are shooting at me across the bridge in invasion.
I have a 15' long mini to regular HDMI cable on the way from Amazon, but I can't take over the family TV too often for fragging.
Otherwise, I'm really enjoying the shield. I've just played Shinobi 3 for a while via MD.EMU. Was fantastic. The emulators are the bomb. I think there's a good PS1 emulator out there, which would be really fun.
I decided to reply here instead of the shirts post. I've been busy learning electronics, specially FPGAs (Field Programable Gate Arrays) that is taking all my spare time.
Speaking of emulators I'm trying to port PACEDev.net (Programmable Arcade Circuit Emulation) configuration code to my development board meaning that all your classics like pacman, invaders, joust, defender, etc.. (long list) will run like if they were running on their original hardware.
Pretty much those devices can be configured to be any hardware you want so you can configure part to be any processor (z80, 6502, etc..) and handle the analog inputs like if it was the real cabinet. Pretty amazing stuff but it's taking all of my time just learning how to do this.
spawn wrote:3DMark Ice Storm Extreme Benchmark Test
Ok so here are the Sony Z2 tab numbers to show what the Snapdragon 801 processor clocked at 2.3GHz can do...spoiler alert...they are twice the Gen 2 N7!!!
It seems to be designed to deliver 60 fps at 1080 on a 10" screen in all but the most demanding situations....aka DZ
As per the other thread the DZ experience is good but not up to PC levels.
In other news the Z2 has been reviewed and shown to have a 10% margin over the new Apple pad
Quick update after a couple of weeks of use and 500K points.
All in all the Z2 is a nice set up for DZ if you like to use a controller...there is some lag\soupyness in the chaos but it's manageable.
i think it will take another year for the mobile processing power (physics) to catch up with the high end PC and deliver a flawless experience....until then ready up and smash em skulls
Cool stuff, Spawn. Sounds like some good stuff is coming down the pike, too.
I've been giving the controller another spin via the Nvidia Shield. The Tegra 4 handles the game perfectly. Still learning tricks to make a controller setup work.... But I think I'm finally getting the hang of it.
Looks like the K1 equip'ed stuff might be landing on July 22nd...offers double the power of the 801 in certain situations ...mainly processing power rather than GPU me thinks.
The Nvidia Mocha tablet aka the Shield 2 is going through the final approvals.
Also the new benchmark appears to be one called Manhattan...my Z2 only managed 11 fps
spawn wrote:Looks like the K1 equip'ed stuff might be landing on July 22nd...offers double the power of the 801 in certain situations ...mainly processing power rather than GPU me thinks.
The Nvidia Mocha tablet aka the Shield 2 is going through the final approvals.
Also the new benchmark appears to be one called Manhattan...my Z2 only managed 11 fps
Rumors of the Nexus 9 with a K1 chip due to release in the next few months. The bad part is that it'll be manufactured by HTC. I haven't had pleasant experiences with their phones going back to the HD2.
In reply to spawn